Why Game Tech?

Students Care About Game Tech

If you’re trying to engage the broadest spectrum of students from grades 10-12, why not start with what they care about most? Game tech stimulates the possibilities for students by giving them a way to build things they explore, touching on fields from engineering to biochemistry, cinema to choreography, graphic design to architecture, aeronautics to urbanism, environmental studies to fashion – and far beyond.

Our approach

We set aside the coding component out of game development: your ICT courses are where that can start. We introduce the dizzying range of skills that comprise game development in 3D. Our course is not so much about game development, as about providing starting points for the things that make up 3D worlds, simulation, visualization and pre-visualization.